- Created: Tuesday, 16 February 2021 11:41
- Last Updated: Tuesday, 16 February 2021 11:49
So I'm redoing the Garage as it has gotten out of hand in a major way.
When marine private Oliver Chadwick Gardenier is killed in the marine barrack bombing in Beirut, somebody who might be Saint Peter gives him a choice: Go to heaven, which, while nice, might be a little boring, or return to earth. The Boss has a mission for him, and he's to look for a sign. He's a marine: He'll choose the mission.
A dirty deal was struck. Humanity was allowed to keep three hundred rebellious worlds. In return, we declared war on a powerful enemy from beyond the frontier. A frantic build-up of forces has begun, but the task is hopeless. Seeking allies, Earth’s legions are sent to BLOOD WORLD. A planet on the fringe of known space, where the people only respect masters of combat. Earth’s Legions must impress them, but other alien powers have been invited to join the contest. The prize consists of billions of loyal troops—Earth must win. Fighting and dying and fighting again, the struggle is half-mad—but so is James McGill. BLOOD WORLD is the eighth book in the Undying Mercenaries Series.
Things are not well within the Lodrak Empire. An entire city goes up in smoke and ash, and an entire province is slowly being consumed by an ever-expanding cloud of death.
But while the humans rally to contain the fallout of this disaster, they are much quicker to pin the blame for it on their elven neighbors to the north. With centuries’ worth of strife and bad blood between the two nations flaring up, all out war is rapidly becoming an inevitability.
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true - everyone wants to get their hands on some big ones.
The same holds true for one intrepid adventurer - a strapping young lad by the name of Himmel. Armed with his grandfather's trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime! It is sure to be a long and dangerous road, fraught with danger! And it all starts with a simple test - reach Level Five in the dungeon called the "newbie zone" and earn the right to become a full-fledged adventurer!